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    Class ComputedState

    The computed state of the monitored store.

    Inheritance
    object
    ComputedState
    Implements
    IEquatable<ComputedState>
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.AppUI.Redux.DevTools
    Assembly: Unity.AppUI.Redux.dll
    Syntax
    [Serializable]
    public record ComputedState : IEquatable<ComputedState>

    Properties

    exception

    The exception that occurred while computing the state (if any).

    Declaration
    public Exception exception { get; set; }
    Property Value
    Type Description
    Exception

    state

    The computed state of the store.

    Declaration
    public object state { get; set; }
    Property Value
    Type Description
    object

    Implements

    IEquatable<T>
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