Class UpdateEvent
THe AppUI Update event. At runtime, the callback will be invoked once per frame. In the Editor, the callback will be invoked once per Editor update.
Implements
Inherited Members
EventBase<UpdateEvent>.TypeId()
EventBase<UpdateEvent>.GetPooled()
EventBase<UpdateEvent>.Dispose()
EventBase<UpdateEvent>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public class UpdateEvent : EventBase<UpdateEvent>, IDisposable
Constructors
UpdateEvent()
Default constructor.
Declaration
public UpdateEvent()
Methods
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.UpdateEvent>.Init()