Class PinchGestureEvent
Event sent in a Panel when a pinch gesture is recognized.
Implements
Inherited Members
EventBase<PinchGestureEvent>.TypeId()
EventBase<PinchGestureEvent>.GetPooled()
EventBase<PinchGestureEvent>.Dispose()
EventBase<PinchGestureEvent>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public class PinchGestureEvent : EventBase<PinchGestureEvent>, IDisposable
Constructors
PinchGestureEvent()
Default constructor.
Declaration
public PinchGestureEvent()
Properties
gesture
The magnification gesture.
Declaration
public PinchGesture gesture { get; set; }
Property Value
Type | Description |
---|---|
PinchGesture |
Methods
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PinchGestureEvent>.Init()