Class NavigationRail
A Navigation Rail is a UI element that provides a set of navigation options to the user on the side of the screen.
Inheritance
NavigationRail
Inherited Members
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
Assembly : Unity.AppUI.dll
Syntax
public class NavigationRail : BaseVisualElement , IEventHandler , IVisualElementScheduler , IExperimentalFeatures , ITransitionAnimations , ITransform , IResolvedStyle , IContextOverrideElement , IAdditionalDataHolder
Constructors
NavigationRail()
Declaration
Fields
contentContainerUssClassName
The content container styling class.
Declaration
public const string contentContainerUssClassName = "appui-navigation-rail__content-container"
Field Value
groupAlignmentUssClassName
The NavigationRail group alignment styling class.
Declaration
public const string groupAlignmentUssClassName = "appui-navigation-rail-group-align--"
Field Value
labelTypeUssClassName
The NavigationRail label type styling class.
Declaration
public const string labelTypeUssClassName = "appui-navigation-rail-label-type--"
Field Value
leadingContainerUssClassName
The leading container styling class.
Declaration
public const string leadingContainerUssClassName = "appui-navigation-rail__leading-container"
Field Value
trailingContainerUssClassName
The trailing container styling class.
Declaration
public const string trailingContainerUssClassName = "appui-navigation-rail__trailing-container"
Field Value
ussClassName
The NavigationRail main styling class.
Declaration
public const string ussClassName = "appui-navigation-rail"
Field Value
variantUssClassName
The NavigationRail variant styling class.
Declaration
public const string variantUssClassName = "appui-navigation-rail--"
Field Value
Properties
anchor
The anchor of the NavigationRail. The NavigationRail will be anchored to the left or right side of the screen.
Declaration
public NavigationRailAnchor anchor { get ; set ; }
Property Value
contentContainer
The content container of the NavigationRail.
Declaration
public override VisualElement contentContainer { get ; }
Property Value
Overrides
groupAlignment
The alignment of the group of items.
Declaration
public GroupAlignment groupAlignment { get ; set ; }
Property Value
labelType
The label type of the NavigationRail.
Declaration
public LabelType labelType { get ; set ; }
Property Value
leadingContainer
The leading container of the NavigationRail.
Declaration
public VisualElement leadingContainer { get ; }
Property Value
mainContainer
The main container of the NavigationRail.
Declaration
public VisualElement mainContainer { get ; }
Property Value
trailingContainer
The trailing container of the NavigationRail.
Declaration
public VisualElement trailingContainer { get ; }
Property Value
Methods
GetAnchorUssClassName(NavigationRailAnchor)
Declaration
public static string GetAnchorUssClassName (NavigationRailAnchor enumValue )
Parameters
Returns
GetGroupAlignmentUssClassName(GroupAlignment)
Declaration
public static string GetGroupAlignmentUssClassName (GroupAlignment enumValue )
Parameters
Returns
GetLabelTypeUssClassName(LabelType)
Declaration
public static string GetLabelTypeUssClassName (LabelType enumValue )
Parameters
Returns
Implements
Extension Methods
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.