Interface IValidatableElement<TValueType>
Interface used on UI elements which handle value validation.
Inherited Members
INotifyValueChanged<TValueType>.SetValueWithoutNotify(TValueType)
INotifyValueChanged<TValueType>.value
Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public interface IValidatableElement<TValueType> : INotifyValueChanged<TValueType>
Type Parameters
Name | Description |
---|---|
TValueType | The type of the |
Remarks
Value validation implies the UI element has a value
property,
hence this interface inherits from UnityEngine.UIElements.INotifyValueChanged<T>.
Properties
invalid
True if the current value set on the UI element is invalid, False otherwise.
Declaration
bool invalid { get; set; }
Property Value
Type | Description |
---|---|
bool |
Remarks
The invalid state is handled by the returned result of the validateValue function.
validateValue
Set this property to a reference of your custom function which will validate the current value
of a UI element.
Declaration
Func<TValueType, bool> validateValue { get; set; }
Property Value
Type | Description |
---|---|
Func<TValueType, bool> |
Remarks
This function will be invoked automatically by the UI element implementation in order to update the invalid state property.
If the property is `null`, there wont be any validation process so by convention the `value` will be always valid.