Class ChangingEvent<TValue>
THe value changing event.
Implements
Inherited Members
EventBase<ChangingEvent<TValue>>.TypeId()
EventBase<ChangingEvent<TValue>>.Init()
EventBase<ChangingEvent<TValue>>.GetPooled()
EventBase<ChangingEvent<TValue>>.Dispose()
EventBase<ChangingEvent<TValue>>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public class ChangingEvent<TValue> : EventBase<ChangingEvent<TValue>>, IDisposable
Type Parameters
Name | Description |
---|---|
TValue | The type of value handled by the UI component. |
Properties
newValue
The new value.
Declaration
public TValue newValue { get; set; }
Property Value
Type | Description |
---|---|
TValue |
previousValue
The previous value.
Declaration
public TValue previousValue { get; set; }
Property Value
Type | Description |
---|---|
TValue |