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    Class RangeSliderInt

    Range Slider UI element for integer values.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BaseVisualElement
    ExVisualElement
    BaseSlider<Vector2Int, int>
    RangeSliderBase<Vector2Int, int>
    RangeSliderInt
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IInputElement<Vector2Int>
    IValidatableElement<Vector2Int>
    INotifyValueChanging<Vector2Int>
    INotifyValueChanged<Vector2Int>
    Inherited Members
    RangeSliderBase<Vector2Int, int>.ussClassName
    RangeSliderBase<Vector2Int, int>.sizeUssClassName
    RangeSliderBase<Vector2Int, int>.tickLabelVariantUssClassName
    RangeSliderBase<Vector2Int, int>.noLabelUssClassName
    RangeSliderBase<Vector2Int, int>.tickUssClassName
    RangeSliderBase<Vector2Int, int>.inlineValueUssClassName
    RangeSliderBase<Vector2Int, int>.tickLabelUssClassName
    RangeSliderBase<Vector2Int, int>.ticksUssClassName
    RangeSliderBase<Vector2Int, int>.trackUssClassName
    RangeSliderBase<Vector2Int, int>.paddedContainerUssClassName
    RangeSliderBase<Vector2Int, int>.progressContainerUssClassName
    RangeSliderBase<Vector2Int, int>.progressUssClassName
    RangeSliderBase<Vector2Int, int>.handleUssClassName
    RangeSliderBase<Vector2Int, int>.handleContainerUssClassName
    RangeSliderBase<Vector2Int, int>.labelContainerUssClassName
    RangeSliderBase<Vector2Int, int>.labelUssClassName
    RangeSliderBase<Vector2Int, int>.valueLabelUssClassName
    RangeSliderBase<Vector2Int, int>.inlineValueLabelUssClassName
    RangeSliderBase<Vector2Int, int>.controlsUssClassName
    RangeSliderBase<Vector2Int, int>.controlContainerUssClassName
    RangeSliderBase<Vector2Int, int>.filled
    RangeSliderBase<Vector2Int, int>.inlineValue
    RangeSliderBase<Vector2Int, int>.label
    RangeSliderBase<Vector2Int, int>.tickCount
    RangeSliderBase<Vector2Int, int>.tickLabel
    RangeSliderBase<Vector2Int, int>.size
    RangeSliderBase<Vector2Int, int>.minValue
    RangeSliderBase<Vector2Int, int>.maxValue
    RangeSliderBase<Vector2Int, int>.MakeRangeValue(int, int)
    RangeSliderBase<Vector2Int, int>.GetMinValue(Vector2Int)
    RangeSliderBase<Vector2Int, int>.GetMaxValue(Vector2Int)
    RangeSliderBase<Vector2Int, int>.GetClampedValue(int, int, int)
    RangeSliderBase<Vector2Int, int>.LerpUnclamped(int, int, float)
    RangeSliderBase<Vector2Int, int>.ClosestHandleIndex(float)
    RangeSliderBase<Vector2Int, int>.SetValueWithoutNotify(Vector2Int)
    RangeSliderBase<Vector2Int, int>.GetSliderRect()
    RangeSliderBase<Vector2Int, int>.OnSliderRangeChanged()
    RangeSliderBase<Vector2Int, int>.Clamp(Vector2Int, int, int)
    RangeSliderBase<Vector2Int, int>.ComputeValueFromHandlePosition(float, float)
    RangeSliderBase<Vector2Int, int>.GetInlineValueUssClassName(InlineValue)
    RangeSliderBase<Vector2Int, int>.GetSizeUssClassName(Size)
    BaseSlider<Vector2Int, int>.m_DraggerManipulator
    BaseSlider<Vector2Int, int>.m_HighValue
    BaseSlider<Vector2Int, int>.m_LowValue
    BaseSlider<Vector2Int, int>.m_PreviousValue
    BaseSlider<Vector2Int, int>.m_Value
    BaseSlider<Vector2Int, int>.m_CurrentDirection
    BaseSlider<Vector2Int, int>.lowValue
    BaseSlider<Vector2Int, int>.highValue
    BaseSlider<Vector2Int, int>.formatString
    BaseSlider<Vector2Int, int>.value
    BaseSlider<Vector2Int, int>.invalid
    BaseSlider<Vector2Int, int>.validateValue
    BaseSlider<Vector2Int, int>.InvokeValueChangedCallbacks()
    BaseSlider<Vector2Int, int>.OnGeometryChanged(GeometryChangedEvent)
    BaseSlider<Vector2Int, int>.OnDirectionChanged(ContextChangedEvent<DirContext>)
    BaseSlider<Vector2Int, int>.OnTrackUp(Draggable)
    BaseSlider<Vector2Int, int>.OnTrackDown(Draggable)
    BaseSlider<Vector2Int, int>.OnTrackDragged(Draggable)
    BaseSlider<Vector2Int, int>.SetValueFromDrag(float)
    BaseSlider<Vector2Int, int>.OnTrackClicked()
    BaseSlider<Vector2Int, int>.GetClampedValue(Vector2Int)
    BaseSlider<Vector2Int, int>.ClampValue()
    BaseSlider<Vector2Int, int>.ParseValueToString(Vector2Int)
    BaseSlider<Vector2Int, int>.ParseRawValueToString(Vector2Int)
    BaseSlider<Vector2Int, int>.ParseHandleValueToString(int)
    BaseSlider<Vector2Int, int>.ParseStringToValue(string, out Vector2Int)
    BaseSlider<Vector2Int, int>.SliderLerpUnclamped(int, int, float)
    BaseSlider<Vector2Int, int>.SliderNormalizeValue(int, int, int)
    BaseSlider<Vector2Int, int>.Decrement(int)
    BaseSlider<Vector2Int, int>.Increment(int)
    ExVisualElement.contentContainer
    ExVisualElement.outlineColor
    ExVisualElement.backgroundColor
    ExVisualElement.passMask
    BaseVisualElement.contextPrefix
    BaseVisualElement.scaleOverride
    BaseVisualElement.themeOverride
    BaseVisualElement.langOverride
    BaseVisualElement.layoutDirectionOverride
    BaseVisualElement.preferredTooltipPlacementOverride
    BaseVisualElement.tooltipDelayMsOverride
    BaseVisualElement.GetLayoutDirectionUssClassName(Dir)
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    public class RangeSliderInt : RangeSliderBase<Vector2Int, int>, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IInputElement<Vector2Int>, IValidatableElement<Vector2Int>, INotifyValueChanging<Vector2Int>, INotifyValueChanged<Vector2Int>

    Constructors

    RangeSliderInt()

    Default constructor.

    Declaration
    public RangeSliderInt()

    Properties

    incrementFactor

    The increment factor used when the slider is interacted with using the keyboard.

    Declaration
    public int incrementFactor { get; set; }
    Property Value
    Type Description
    int

    maxValue

    The value of the right handle.

    Declaration
    public override int maxValue { get; set; }
    Property Value
    Type Description
    int
    Overrides
    RangeSliderBase<Vector2Int, int>.maxValue
    Remarks

    This is not the same as the highValue which is the maximum value of the slider.

    minValue

    The value of the left handle.

    Declaration
    public override int minValue { get; set; }
    Property Value
    Type Description
    int
    Overrides
    RangeSliderBase<Vector2Int, int>.minValue
    Remarks

    This is not the same as the lowValue which is the minimum value of the slider.

    Methods

    Decrement(int)

    Method to implement which returns the decrement of a given value.

    Declaration
    protected override int Decrement(int val)
    Parameters
    Type Name Description
    int val

    The value to decrement.

    Returns
    Type Description
    int

    The decremented value.

    Overrides
    BaseSlider<Vector2Int, int>.Decrement(int)

    GetClampedValue(int, int, int)

    Get the clamped value.

    Declaration
    protected override int GetClampedValue(int value, int lowerValue, int higherValue)
    Parameters
    Type Name Description
    int value

    The value to clamp.

    int lowerValue

    The lower bound.

    int higherValue

    The higher bound.

    Returns
    Type Description
    int

    The clamped value.

    Overrides
    RangeSliderBase<Vector2Int, int>.GetClampedValue(int, int, int)

    GetMaxValue(Vector2Int)

    Get the maximum value from the range value.

    Declaration
    protected override int GetMaxValue(Vector2Int rangeValue)
    Parameters
    Type Name Description
    Vector2Int rangeValue

    The range value.

    Returns
    Type Description
    int

    The maximum value of the range.

    Overrides
    RangeSliderBase<Vector2Int, int>.GetMaxValue(Vector2Int)

    GetMinValue(Vector2Int)

    Get the minimum value from the range value.

    Declaration
    protected override int GetMinValue(Vector2Int rangeValue)
    Parameters
    Type Name Description
    Vector2Int rangeValue

    The range value.

    Returns
    Type Description
    int

    The minimum value of the range.

    Overrides
    RangeSliderBase<Vector2Int, int>.GetMinValue(Vector2Int)

    Increment(int)

    Method to implement which returns the increment of a given value.

    Declaration
    protected override int Increment(int val)
    Parameters
    Type Name Description
    int val

    The value to increment.

    Returns
    Type Description
    int

    The incremented value.

    Overrides
    BaseSlider<Vector2Int, int>.Increment(int)

    LerpUnclamped(int, int, float)

    Lerp between two values.

    Declaration
    protected override int LerpUnclamped(int a, int b, float interpolant)
    Parameters
    Type Name Description
    int a

    The first value.

    int b

    The second value.

    float interpolant

    The interpolant.

    Returns
    Type Description
    int

    The lerped value.

    Overrides
    RangeSliderBase<Vector2Int, int>.LerpUnclamped(int, int, float)

    MakeRangeValue(int, int)

    Create a range value from the min and max values.

    Declaration
    protected override Vector2Int MakeRangeValue(int minValue, int maxValue)
    Parameters
    Type Name Description
    int minValue

    The minimum value of the range.

    int maxValue

    The maximum value of the range.

    Returns
    Type Description
    Vector2Int

    A new range object of type TRangeType.

    Overrides
    RangeSliderBase<Vector2Int, int>.MakeRangeValue(int, int)

    ParseStringToValue(string, out Vector2Int)

    Method to implement to resolve a string value into a TValueType value.

    You can use TryParse(string, out float) for floating point value types for example.

    Declaration
    protected override bool ParseStringToValue(string strValue, out Vector2Int val)
    Parameters
    Type Name Description
    string strValue

    The string value to convert.

    Vector2Int val
    Returns
    Type Description
    bool

    True if can be parsed, False otherwise.

    Overrides
    BaseSlider<Vector2Int, int>.ParseStringToValue(string, out Vector2Int)

    ParseValueToString(Vector2Int)

    Method to implement to resolve a TValueType value into a string value.

    You can use ToString() for floating point value types for example.

    You can also round the value if you want a specific number of decimals.

    Declaration
    protected override string ParseValueToString(Vector2Int val)
    Parameters
    Type Name Description
    Vector2Int val

    The TValueType value to convert.

    Returns
    Type Description
    string
    Overrides
    BaseSlider<Vector2Int, int>.ParseValueToString(Vector2Int)

    SliderLerpUnclamped(int, int, float)

    Method to implement which returns a value based on the linear interpolation of a given interpolant between a specific range.

    Usually you can use directly LerpUnclamped(float, float, float) for floating point value types.

    Declaration
    protected override Vector2Int SliderLerpUnclamped(int a, int b, float interpolant)
    Parameters
    Type Name Description
    int a

    The lowest value in the range.

    int b

    The highest value in the range.

    float interpolant

    The normalized value to process.

    Returns
    Type Description
    Vector2Int
    Overrides
    BaseSlider<Vector2Int, int>.SliderLerpUnclamped(int, int, float)

    SliderNormalizeValue(int, int, int)

    Method to implement which returns the normalized value of a given value in a specific range.

    Usually you can use directly an InverseLerp(float, float, float) for floating point value types.

    Declaration
    protected override float SliderNormalizeValue(int currentValue, int lowerValue, int higherValue)
    Parameters
    Type Name Description
    int currentValue

    The value to normalize.

    int lowerValue

    The lowest value in the range.

    int higherValue

    The highest value in the range.

    Returns
    Type Description
    float
    Overrides
    BaseSlider<Vector2Int, int>.SliderNormalizeValue(int, int, int)

    Implements

    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IInputElement<TValueType>
    IValidatableElement<TValueType>
    INotifyValueChanging<TValueType>
    INotifyValueChanged<T>

    Extension Methods

    NotifyValueChangingExtensions.RegisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    NotifyValueChangingExtensions.UnregisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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