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    Class Radio

    Radio UI element.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BaseVisualElement
    Radio
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IValidatableElement<bool>
    INotifyValueChanged<bool>
    IPressable
    Inherited Members
    BaseVisualElement.contextPrefix
    BaseVisualElement.scaleOverride
    BaseVisualElement.themeOverride
    BaseVisualElement.langOverride
    BaseVisualElement.layoutDirectionOverride
    BaseVisualElement.preferredTooltipPlacementOverride
    BaseVisualElement.tooltipDelayMsOverride
    BaseVisualElement.GetLayoutDirectionUssClassName(Dir)
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.contentContainer
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    public class Radio : BaseVisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IValidatableElement<bool>, INotifyValueChanged<bool>, IPressable

    Constructors

    Radio()

    Default constructor.

    Declaration
    public Radio()

    Fields

    boxUssClassName

    The Radio button styling class.

    Declaration
    public const string boxUssClassName = "appui-radio__button"
    Field Value
    Type Description
    string

    checkmarkUssClassName

    The Radio checkmark styling class.

    Declaration
    public const string checkmarkUssClassName = "appui-radio__checkmark"
    Field Value
    Type Description
    string

    emphasizedUssClassName

    The Radio emphasized mode styling class.

    Declaration
    public const string emphasizedUssClassName = "appui-radio--emphasized"
    Field Value
    Type Description
    string

    labelUssClassName

    The Radio label styling class.

    Declaration
    public const string labelUssClassName = "appui-radio__label"
    Field Value
    Type Description
    string

    sizeUssClassName

    The Radio size styling class.

    Declaration
    public const string sizeUssClassName = "appui-radio--size-"
    Field Value
    Type Description
    string

    ussClassName

    The Radio main styling class.

    Declaration
    public const string ussClassName = "appui-radio"
    Field Value
    Type Description
    string

    Properties

    clickable

    Clickable Manipulator for this Radio.

    Declaration
    public Pressable clickable { get; set; }
    Property Value
    Type Description
    Pressable

    emphasized

    The Radio emphasized mode.

    Declaration
    public bool emphasized { get; set; }
    Property Value
    Type Description
    bool

    invalid

    The Radio invalid state.

    Declaration
    public bool invalid { get; set; }
    Property Value
    Type Description
    bool

    label

    The Radio label.

    Declaration
    public string label { get; set; }
    Property Value
    Type Description
    string

    size

    The Radio size.

    Declaration
    public Size size { get; set; }
    Property Value
    Type Description
    Size

    validateValue

    The Radio validation function.

    Declaration
    public Func<bool, bool> validateValue { get; set; }
    Property Value
    Type Description
    Func<bool, bool>

    value

    The Radio value.

    Declaration
    public bool value { get; set; }
    Property Value
    Type Description
    bool

    Methods

    GetSizeUssClassName(Size)

    Declaration
    public static string GetSizeUssClassName(Size enumValue)
    Parameters
    Type Name Description
    Size enumValue
    Returns
    Type Description
    string

    SetValueWithoutNotify(bool)

    Sets the Radio value without notifying the listeners.

    Declaration
    public void SetValueWithoutNotify(bool newValue)
    Parameters
    Type Name Description
    bool newValue

    The new value.

    Implements

    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IValidatableElement<TValueType>
    INotifyValueChanged<T>
    IPressable

    Extension Methods

    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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