Class PanGestureEvent
Event sent when a pan gesture is recognized.
Implements
Inherited Members
EventBase<PanGestureEvent>.TypeId()
EventBase<PanGestureEvent>.GetPooled()
EventBase<PanGestureEvent>.Dispose()
EventBase<PanGestureEvent>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: Unity.AppUI.dll
Syntax
public class PanGestureEvent : EventBase<PanGestureEvent>, IDisposable
Constructors
PanGestureEvent()
Default constructor.
Declaration
public PanGestureEvent()
Properties
gesture
The pan gesture.
Declaration
public PanGesture gesture { get; set; }
Property Value
Type | Description |
---|---|
PanGesture |
Methods
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PanGestureEvent>.Init()