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    Class ColorWheel

    A color wheel that allows the user to select a color hue by rotating the wheel. It is also possible to set the saturation and brightness and opacity of the wheel.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BaseVisualElement
    ColorWheel
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IInputElement<float>
    IValidatableElement<float>
    INotifyValueChanging<float>
    INotifyValueChanged<float>
    Inherited Members
    BaseVisualElement.contextPrefix
    BaseVisualElement.scaleOverride
    BaseVisualElement.themeOverride
    BaseVisualElement.langOverride
    BaseVisualElement.layoutDirectionOverride
    BaseVisualElement.preferredTooltipPlacementOverride
    BaseVisualElement.tooltipDelayMsOverride
    BaseVisualElement.GetLayoutDirectionUssClassName(Dir)
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.contentContainer
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HandleEvent(EventBase)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    public class ColorWheel : BaseVisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IInputElement<float>, IValidatableElement<float>, INotifyValueChanging<float>, INotifyValueChanged<float>

    Constructors

    ColorWheel()

    Default constructor.

    Declaration
    public ColorWheel()

    Fields

    imageUssClassName

    The ColorWheel image styling class.

    Declaration
    public const string imageUssClassName = "appui-colorwheel__image"
    Field Value
    Type Description
    string

    thumbSwatchUssClassName

    The ColorWheel thumb swatch styling class.

    Declaration
    public const string thumbSwatchUssClassName = "appui-colorwheel__thumbswatch"
    Field Value
    Type Description
    string

    thumbUssClassName

    The ColorWheel thumb styling class.

    Declaration
    public const string thumbUssClassName = "appui-colorwheel__thumb"
    Field Value
    Type Description
    string

    ussClassName

    The ColorWheel main styling class.

    Declaration
    public const string ussClassName = "appui-colorwheel"
    Field Value
    Type Description
    string

    Properties

    brightness

    The brightness of the color wheel.

    Declaration
    public float brightness { get; set; }
    Property Value
    Type Description
    float

    checkerColor1

    The first color of the checkerboard pattern.

    Declaration
    public Color checkerColor1 { get; set; }
    Property Value
    Type Description
    Color

    checkerColor2

    The second color of the checkerboard pattern.

    Declaration
    public Color checkerColor2 { get; set; }
    Property Value
    Type Description
    Color

    checkerSize

    The size of the checkerboard pattern.

    Declaration
    public int checkerSize { get; set; }
    Property Value
    Type Description
    int

    incrementFactor

    The factor by which the value is incremented when interacting with the wheel from the keyboard.

    Declaration
    public float incrementFactor { get; set; }
    Property Value
    Type Description
    float

    innerRadius

    The inner radius of the color wheel.

    Declaration
    public float innerRadius { get; set; }
    Property Value
    Type Description
    float

    invalid

    The ColorWheel invalid state.

    Declaration
    public bool invalid { get; set; }
    Property Value
    Type Description
    bool

    opacity

    The opacity of the color wheel. Note that a checkerboard pattern is always drawn behind the color wheel.

    Declaration
    public float opacity { get; set; }
    Property Value
    Type Description
    float

    saturation

    The saturation of the color wheel.

    Declaration
    public float saturation { get; set; }
    Property Value
    Type Description
    float

    selectedColor

    The currently selected color.

    Declaration
    public Color selectedColor { get; }
    Property Value
    Type Description
    Color

    validateValue

    The ColorWheel validation function.

    Declaration
    public Func<float, bool> validateValue { get; set; }
    Property Value
    Type Description
    Func<float, bool>

    value

    The hue value of the color wheel.

    Declaration
    public float value { get; set; }
    Property Value
    Type Description
    float

    Methods

    SetValueWithoutNotify(float)

    Sets the value without sending any event.

    Declaration
    public void SetValueWithoutNotify(float newValue)
    Parameters
    Type Name Description
    float newValue

    The new value to set.

    Implements

    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IContextOverrideElement
    IInputElement<TValueType>
    IValidatableElement<TValueType>
    INotifyValueChanging<TValueType>
    INotifyValueChanged<T>

    Extension Methods

    NotifyValueChangingExtensions.RegisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    NotifyValueChangingExtensions.UnregisterValueChangingCallback<TValueType>(INotifyValueChanging<TValueType>, EventCallback<ChangingEvent<TValueType>>)
    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
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