docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class BreadcrumbItem

    BreadcrumbItem visual element.

    Inheritance
    object
    CallbackEventHandler
    Focusable
    VisualElement
    BindableElement
    TextElement
    BaseTextElement
    LocalizedTextElement
    Link
    BreadcrumbItem
    Implements
    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IBindable
    INotifyValueChanged<string>
    IContextOverrideElement
    IPressable
    Inherited Members
    Link.sizeUssClassName
    Link.clickable
    Link.size
    Link.url
    Link.GetSizeUssClassName(TextSize)
    LocalizedTextElement.text
    LocalizedTextElement.variables
    BaseTextElement.contextPrefix
    BaseTextElement.scaleOverride
    BaseTextElement.themeOverride
    BaseTextElement.langOverride
    BaseTextElement.layoutDirectionOverride
    BaseTextElement.preferredTooltipPlacementOverride
    BaseTextElement.tooltipDelayMsOverride
    BaseTextElement.GetLayoutDirectionUssClassName(Dir)
    TextElement.HandleEvent(EventBase)
    TextElement.MeasureTextSize(string, float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    TextElement.DoMeasure(float, VisualElement.MeasureMode, float, VisualElement.MeasureMode)
    TextElement.enableRichText
    TextElement.displayTooltipWhenElided
    TextElement.isElided
    BindableElement.binding
    BindableElement.bindingPath
    VisualElement.disabledUssClassName
    VisualElement.ExecuteDefaultAction(EventBase)
    VisualElement.Focus()
    VisualElement.SendEvent(EventBase)
    VisualElement.SetEnabledFromHierarchy(bool)
    VisualElement.SetEnabled(bool)
    VisualElement.MarkDirtyRepaint()
    VisualElement.ContainsPoint(Vector2)
    VisualElement.Overlaps(Rect)
    VisualElement.ToString()
    VisualElement.GetClasses()
    VisualElement.ClearClassList()
    VisualElement.AddToClassList(string)
    VisualElement.RemoveFromClassList(string)
    VisualElement.ToggleInClassList(string)
    VisualElement.EnableInClassList(string, bool)
    VisualElement.ClassListContains(string)
    VisualElement.FindAncestorUserData()
    VisualElement.Add(VisualElement)
    VisualElement.Insert(int, VisualElement)
    VisualElement.Remove(VisualElement)
    VisualElement.RemoveAt(int)
    VisualElement.Clear()
    VisualElement.ElementAt(int)
    VisualElement.IndexOf(VisualElement)
    VisualElement.Children()
    VisualElement.Sort(Comparison<VisualElement>)
    VisualElement.BringToFront()
    VisualElement.SendToBack()
    VisualElement.PlaceBehind(VisualElement)
    VisualElement.PlaceInFront(VisualElement)
    VisualElement.RemoveFromHierarchy()
    VisualElement.GetFirstOfType<T>()
    VisualElement.GetFirstAncestorOfType<T>()
    VisualElement.Contains(VisualElement)
    VisualElement.FindCommonAncestor(VisualElement)
    VisualElement.viewDataKey
    VisualElement.userData
    VisualElement.canGrabFocus
    VisualElement.focusController
    VisualElement.usageHints
    VisualElement.transform
    VisualElement.layout
    VisualElement.contentRect
    VisualElement.paddingRect
    VisualElement.worldBound
    VisualElement.localBound
    VisualElement.worldTransform
    VisualElement.pickingMode
    VisualElement.name
    VisualElement.enabledInHierarchy
    VisualElement.enabledSelf
    VisualElement.visible
    VisualElement.generateVisualContent
    VisualElement.experimental
    VisualElement.hierarchy
    VisualElement.cacheAsBitmap
    VisualElement.parent
    VisualElement.panel
    VisualElement.contentContainer
    VisualElement.visualTreeAssetSource
    VisualElement.this[int]
    VisualElement.childCount
    VisualElement.schedule
    VisualElement.style
    VisualElement.customStyle
    VisualElement.styleSheets
    VisualElement.tooltip
    VisualElement.resolvedStyle
    Focusable.Blur()
    Focusable.focusable
    Focusable.tabIndex
    Focusable.delegatesFocus
    CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
    CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
    CallbackEventHandler.HasTrickleDownHandlers()
    CallbackEventHandler.HasBubbleUpHandlers()
    CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.AppUI.UI
    Assembly: Unity.AppUI.dll
    Syntax
    public class BreadcrumbItem : Link, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IBindable, INotifyValueChanged<string>, IContextOverrideElement, IPressable

    Constructors

    BreadcrumbItem()

    Default constructor.

    Declaration
    public BreadcrumbItem()

    Fields

    currentUssClassName

    The BreadcrumbItem's active USS class name.

    Declaration
    public const string currentUssClassName = "appui-breadcrumb-item--current"
    Field Value
    Type Description
    string

    ussClassName

    The BreadcrumbItem's USS class name.

    Declaration
    public const string ussClassName = "appui-breadcrumb-item"
    Field Value
    Type Description
    string

    Properties

    isCurrent

    Whether the BreadcrumbItem is the current item.

    Declaration
    public bool isCurrent { get; set; }
    Property Value
    Type Description
    bool

    Implements

    IEventHandler
    ITransform
    ITransitionAnimations
    IExperimentalFeatures
    IVisualElementScheduler
    IResolvedStyle
    IBindable
    INotifyValueChanged<T>
    IContextOverrideElement
    IPressable

    Extension Methods

    VisualElementExtensions.FindNavController(VisualElement)
    VisualElementExtensions.GetChildren<T>(VisualElement, bool)
    VisualElementExtensions.GetContextProvider<T>(VisualElement)
    VisualElementExtensions.GetContext<T>(VisualElement)
    VisualElementExtensions.GetPreferredTooltipPlacement(VisualElement)
    VisualElementExtensions.GetSelfContext<T>(VisualElement)
    VisualElementExtensions.GetTooltipTemplate(VisualElement)
    VisualElementExtensions.IsContextProvider<T>(VisualElement)
    VisualElementExtensions.ProvideContext<T>(VisualElement, T)
    VisualElementExtensions.RegisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    VisualElementExtensions.SetPreferredTooltipPlacement(VisualElement, OptionalEnum<PopoverPlacement>)
    VisualElementExtensions.SetTooltipTemplate(VisualElement, VisualElement)
    VisualElementExtensions.UnregisterContextChangedCallback<T>(VisualElement, EventCallback<ContextChangedEvent<T>>)
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)