Class SearchBar
SearchBar UI element.
Inheritance
SearchBar
Implements
INotifyValueChanged<string>
Inherited Members
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class SearchBar : TextField, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle, IContextOverrideElement, IInputElement<string>, IValidatableElement<string>, INotifyValueChanging<string>, INotifyValueChanged<string>
Constructors
SearchBar()
Default Constructor.
Declaration
public SearchBar()
Fields
ussClassName
The SearchBar main styling class.
Declaration
public static readonly string ussClassName
Field Value
Type | Description |
---|---|
string |
Implements
UnityEngine.UIElements.INotifyValueChanged<T>