Class PanGestureEvent
Event sent when a pan gesture is recognized.
Implements
Inherited Members
EventBase<PanGestureEvent>.TypeId()
EventBase<PanGestureEvent>.GetPooled()
EventBase<PanGestureEvent>.Dispose()
EventBase<PanGestureEvent>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class PanGestureEvent : EventBase<PanGestureEvent>, IDisposable
Constructors
| Name | Description |
|---|---|
| PanGestureEvent() | Default constructor. |
Properties
| Name | Description |
|---|---|
| gesture | The pan gesture. |
Methods
| Name | Description |
|---|---|
| Init() | Resets all event members to their initial values. |