Class PanGestureEvent
Event sent when a pan gesture is recognized.
Implements
Inherited Members
      EventBase<PanGestureEvent>.TypeId()
    
    
      EventBase<PanGestureEvent>.GetPooled()
    
    
      EventBase<PanGestureEvent>.Dispose()
    
    
      EventBase<PanGestureEvent>.eventTypeId
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
  Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class PanGestureEvent : EventBase<PanGestureEvent>, IDisposable
  Constructors
| Name | Description | 
|---|---|
| PanGestureEvent() | Default constructor.  | 
      
Properties
| Name | Description | 
|---|---|
| gesture | The pan gesture.  | 
      
Methods
| Name | Description | 
|---|---|
| Init() | Resets all event members to their initial values.  |