Class ContextChangedEvent<T>
Event raised when the context has changed.
Implements
Inherited Members
EventBase<ContextChangedEvent<T>>.TypeId()
EventBase<ContextChangedEvent<T>>.GetPooled()
EventBase<ContextChangedEvent<T>>.Dispose()
EventBase<ContextChangedEvent<T>>.eventTypeId
Namespace: Unity.AppUI.UI
Assembly: solution.dll
Syntax
public class ContextChangedEvent<T> : EventBase<ContextChangedEvent<T>>, IDisposable where T : IContext
Type Parameters
Name | Description |
---|---|
T | The type of the context. |
Constructors
Name | Description |
---|---|
ContextChangedEvent() | Default constructor. |
Properties
Name | Description |
---|---|
context | The new context. |
Methods
Name | Description |
---|---|
GetPooled(T) | Gets a pooled event instance. |
Init() | Resets all event members to their initial values. |