Class PanGestureEvent
Event sent when a pan gesture is recognized.
Inherited Members
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PanGestureEvent>.TypeId()
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PanGestureEvent>.GetPooled()
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PanGestureEvent>.Dispose()
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PanGestureEvent>.eventTypeId
Namespace: Unity.AppUI.UI
Syntax
public class PanGestureEvent : EventBase<PanGestureEvent>, IDisposable
Constructors
PanGestureEvent()
Default constructor.
Declaration
public PanGestureEvent()
Properties
gesture
The pan gesture.
Declaration
public PanGesture gesture { get; set; }
Property Value
Type | Description |
---|---|
PanGesture |
Methods
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<Unity.AppUI.UI.PanGestureEvent>.Init()