Class AccordionItemValueChangedEvent
Event for when an accordion item value has changed.
Inheritance
AccordionItemValueChangedEvent
Inherited Members
UnityEngine.UIElements.EventBase<UnityEngine.Dt.App.UI.AccordionItemValueChangedEvent>.TypeId()
UnityEngine.UIElements.EventBase<UnityEngine.Dt.App.UI.AccordionItemValueChangedEvent>.GetPooled()
UnityEngine.UIElements.EventBase<UnityEngine.Dt.App.UI.AccordionItemValueChangedEvent>.Dispose()
UnityEngine.UIElements.EventBase<UnityEngine.Dt.App.UI.AccordionItemValueChangedEvent>.eventTypeId
Namespace: UnityEngine.Dt.App.UI
Syntax
public class AccordionItemValueChangedEvent : EventBase<AccordionItemValueChangedEvent>, IDisposable
Constructors
AccordionItemValueChangedEvent()
Default constructor.
Declaration
public AccordionItemValueChangedEvent()
Methods
Init()
Resets all event members to their initial values.
Declaration
protected override void Init()
Overrides
UnityEngine.UIElements.EventBase<UnityEngine.Dt.App.UI.AccordionItemValueChangedEvent>.Init()