Class ConfigurationSystem
Inherited Members
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.Tiny.Authoring
Syntax
public class ConfigurationSystem : ConfigurationSystemBase
Properties
UsedComponents
Declaration
public override Type[] UsedComponents { get; }
Property Value
Type | Description |
---|---|
Type[] |
Overrides
Methods
OnUpdate()
Declaration
protected override void OnUpdate()