Class ConfigurationSystemBase
Base class for a configuration system. A configuration system must inherit from ConfigurationSystemBase to be in the ConfigurationSystemGroup group
Inherited Members
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
Namespace: Unity.Entities.Runtime.Build
Syntax
public abstract class ConfigurationSystemBase : SystemBase
Fields
AssemblyCache
Declaration
public BuildAssemblyCache AssemblyCache
Field Value
Type | Description |
---|---|
BuildAssemblyCache |
BuildContext
Declaration
public BuildContext BuildContext
Field Value
Type | Description |
---|---|
BuildContext |
OutputDir
Declaration
public string OutputDir
Field Value
Type | Description |
---|---|
String |
Properties
UsedComponents
Declaration
public virtual Type[] UsedComponents { get; }
Property Value
Type | Description |
---|---|
Type[] |