Class ConfigurationSystemBase | DOTS Runtime | 0.31.0-preview.24
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    Class ConfigurationSystemBase

    Base class for a configuration system. A configuration system must inherit from ConfigurationSystemBase to be in the ConfigurationSystemGroup group

    Inheritance
    Object
    ComponentSystemBase
    SystemBase
    ConfigurationSystemBase
    ConfigurationSystem
    Inherited Members
    SystemBase.CompleteDependency()
    SystemBase.Update()
    SystemBase.OnUpdate()
    SystemBase.GetComponent<T>(Entity)
    SystemBase.SetComponent<T>(Entity, T)
    SystemBase.HasComponent<T>(Entity)
    SystemBase.GetComponentDataFromEntity<T>(Boolean)
    SystemBase.GetBuffer<T>(Entity)
    SystemBase.GetBufferFromEntity<T>(Boolean)
    SystemBase.Dependency
    SystemBase.Entities
    SystemBase.Job
    ComponentSystemBase.OnCreateForCompiler()
    ComponentSystemBase.OnCreate()
    ComponentSystemBase.OnStartRunning()
    ComponentSystemBase.OnStopRunning()
    ComponentSystemBase.OnDestroy()
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetComponentTypeHandle<T>(Boolean)
    ComponentSystemBase.GetDynamicComponentTypeHandle(ComponentType)
    ComponentSystemBase.GetBufferTypeHandle<T>(Boolean)
    ComponentSystemBase.GetSharedComponentTypeHandle<T>()
    ComponentSystemBase.GetEntityTypeHandle()
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkComponentTypeDynamic(Unity.Entities.ComponentType)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkBufferType<T>(System.Boolean)
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkSharedComponentType<T>()
    Unity.Entities.ComponentSystemBase.GetArchetypeChunkEntityType()
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.Time
    ComponentSystemBase.ExecutingSystemType
    Namespace: Unity.Entities.Runtime.Build
    Syntax
    public abstract class ConfigurationSystemBase : SystemBase

    Fields

    AssemblyCache

    Declaration
    public BuildAssemblyCache AssemblyCache
    Field Value
    Type Description
    BuildAssemblyCache

    BuildContext

    Declaration
    public BuildContext BuildContext
    Field Value
    Type Description
    BuildContext

    OutputDir

    Declaration
    public string OutputDir
    Field Value
    Type Description
    String

    Properties

    UsedComponents

    Declaration
    public virtual Type[] UsedComponents { get; }
    Property Value
    Type Description
    Type[]
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