Struct CoreConfig
Configures DOTS Runtime core related parameters. You can access this component via GetSingleton<CoreConfig>()
Namespace: Unity.Entities.Runtime
Syntax
public struct CoreConfig : IComponentData
Fields
editorGuid32
Specifies the editor's 32-bit "GUID". This identifies an editor instance as the one which built this player.
Declaration
public uint editorGuid32
Field Value
Type | Description |
---|---|
UInt32 |
editorVersionInc
Specifies the incremental version number of the Unity editor which built this player. [major].[minor].[revision][type][incremental]
Declaration
public int editorVersionInc
Field Value
Type | Description |
---|---|
Int32 |
editorVersionMajor
Specifies the major version number of the Unity editor which built this player.
Declaration
public int editorVersionMajor
Field Value
Type | Description |
---|---|
Int32 |
editorVersionMinor
Specifies the minor version number of the Unity editor which built this player.
Declaration
public int editorVersionMinor
Field Value
Type | Description |
---|---|
Int32 |
editorVersionReleaseType
Specifies the release type of the Unity editor which built this player. 0 = 'a' = alpha 1 = 'b' = beta 2 = 'f' = public 3 = 'p' = patch 4 = 'x' = experimental
Declaration
public int editorVersionReleaseType
Field Value
Type | Description |
---|---|
Int32 |
editorVersionRevision
Specifies the revision version number of the Unity editor which built this player.
Declaration
public int editorVersionRevision
Field Value
Type | Description |
---|---|
Int32 |
Properties
Default
Declaration
public static CoreConfig Default { get; }
Property Value
Type | Description |
---|---|
CoreConfig |