Struct CoreConfig | DOTS Runtime | 0.31.0-preview.24
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    Struct CoreConfig

    Configures DOTS Runtime core related parameters. You can access this component via GetSingleton<CoreConfig>()

    Namespace: Unity.Entities.Runtime
    Syntax
    public struct CoreConfig : IComponentData

    Fields

    editorGuid32

    Specifies the editor's 32-bit "GUID". This identifies an editor instance as the one which built this player.

    Declaration
    public uint editorGuid32
    Field Value
    Type Description
    UInt32

    editorVersionInc

    Specifies the incremental version number of the Unity editor which built this player. [major].[minor].[revision][type][incremental]

    Declaration
    public int editorVersionInc
    Field Value
    Type Description
    Int32

    editorVersionMajor

    Specifies the major version number of the Unity editor which built this player.

    Declaration
    public int editorVersionMajor
    Field Value
    Type Description
    Int32

    editorVersionMinor

    Specifies the minor version number of the Unity editor which built this player.

    Declaration
    public int editorVersionMinor
    Field Value
    Type Description
    Int32

    editorVersionReleaseType

    Specifies the release type of the Unity editor which built this player. 0 = 'a' = alpha 1 = 'b' = beta 2 = 'f' = public 3 = 'p' = patch 4 = 'x' = experimental

    Declaration
    public int editorVersionReleaseType
    Field Value
    Type Description
    Int32

    editorVersionRevision

    Specifies the revision version number of the Unity editor which built this player.

    Declaration
    public int editorVersionRevision
    Field Value
    Type Description
    Int32

    Properties

    Default

    Declaration
    public static CoreConfig Default { get; }
    Property Value
    Type Description
    CoreConfig
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