Class LoginStateChangedSignal
Represents a signal for when the login state changes.
Namespace: Unity.DigitalTwins.Live.Sdk.Signals
Assembly: solution.dll
Syntax
[Serializable]
public class LoginStateChangedSignal
Properties
AccessToken
The access token received during login.
Declaration
public string AccessToken { get; set; }
Property Value
| Type | Description |
|---|---|
| String |
FacilityInfo
The FacilityInfo received during login.
Declaration
public FacilityInfo FacilityInfo { get; set; }
Property Value
| Type | Description |
|---|---|
| FacilityInfo |
Scene
The IScene received during login.
Declaration
public IScene Scene { get; set; }
Property Value
| Type | Description |
|---|---|
| IScene |
User
The UserInfo received during login.
Declaration
public UserInfo User { get; set; }
Property Value
| Type | Description |
|---|---|
| UserInfo |