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    Multiplayer Roles reference

    This document describes the properties in the Project Settings window in the Multiplayer > Multiplayer Roles section.

    Property Description
    Enable Multiplayer Roles Select the checkbox to set the multiplayer role of GameObjects and components in this project.
    Enable safety check Select the checkbox to identify null reference exceptions that can happen when Unity strips GameObjects from a build.
    Strip Rendering Components: Removes the following components from the server or client:
    Camera component.
    Light component.
    All components that inherit from Render.
    Strip UI Components: Removes the following components from the server or client.:
    All UIElements components.
    All components in the UnityEngine.UI namespace.
    All components in the UnityEngine.EventSystemsnamespace
    UnityEngine.UIElements.PanelEventHandler component
    UnityEngine.UIElements.PanelRaycaster component.
    Strip Audio Components: Removes the following components from the server or client:
    UnityEngine.AudioSourcecomponent.
    UnityEngine.AudioLowPassFiltercomponent
    UnityEngine.AudioHighPassFiltercomponent
    UnityEngine.AudioReverbFiltercomponent
    UnityEngine.AudioListenercomponent
    UnityEngine.AudioReverbZonecomponent
    UnityEngine.AudioDistortionFiltercomponent
    UnityEngine.AudioEchoFiltercomponent
    UnityEngine.AudioChorusFiltercomponent.
    Strip Custom Components Select the Add icon (+) to add specific components to strip from the server or client.
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