Multiplayer Roles reference
This document describes the properties in the Project Settings window in the Multiplayer > Multiplayer Roles section.
Property | Description |
---|---|
Enable Multiplayer Roles | Select the checkbox to set the multiplayer role of GameObjects and components in this project. |
Enable safety check | Select the checkbox to identify null reference exceptions that can happen when Unity strips GameObjects from a build. |
Strip Rendering Components: | Removes the following components from the server or client:Camera component.Light component.All components that inherit from Render . |
Strip UI Components: | Removes the following components from the server or client.: All UIElements components.All components in the UnityEngine.UI namespace.All components in the UnityEngine.EventSystems namespaceUnityEngine.UIElements.PanelEventHandler componentUnityEngine.UIElements.PanelRaycaster component. |
Strip Audio Components: | Removes the following components from the server or client:UnityEngine.AudioSource component.UnityEngine.AudioLowPassFilter componentUnityEngine.AudioHighPassFilter componentUnityEngine.AudioReverbFilter componentUnityEngine.AudioListener componentUnityEngine.AudioReverbZone componentUnityEngine.AudioDistortionFilter componentUnityEngine.AudioEchoFilter componentUnityEngine.AudioChorusFilter component. |
Strip Custom Components | Select the Add icon (+) to add specific components to strip from the server or client. |