Class TimeExample
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Syntax
public class TimeExample : MonoBehaviour
Fields
MixerBlend
Declaration
[Range(0F, 1F)]
public float MixerBlend
Field Value
Playing
Declaration
Field Value
RestartSeekPoint
Declaration
[Range(0F, 10F)]
public float RestartSeekPoint
Field Value
Speed
Declaration
[Range(0F, 2F)]
public float Speed
Field Value
X
Declaration
[Range(-1F, 1F)]
public float X
Field Value
Y
Declaration
[Range(-1F, 1F)]
public float Y
Field Value