Class N_Feature_PortArrays.MyNode
Inheritance
SimulationKernelNodeDefinition<N_Feature_PortArrays.MyNode.SimPorts, N_Feature_PortArrays.MyNode.KernelDefs>
NodeDefinition<N_Feature_PortArrays.MyNode.InstanceData, N_Feature_PortArrays.MyNode.SimPorts, N_Feature_PortArrays.MyNode.KernelData, N_Feature_PortArrays.MyNode.KernelDefs, N_Feature_PortArrays.MyNode.GraphKernel>
N_Feature_PortArrays.MyNode
Inherited Members
Namespace: Unity.DataFlowGraph.Tour
Syntax
public class MyNode : NodeDefinition<N_Feature_PortArrays.MyNode.InstanceData, N_Feature_PortArrays.MyNode.SimPorts, N_Feature_PortArrays.MyNode.KernelData, N_Feature_PortArrays.MyNode.KernelDefs, N_Feature_PortArrays.MyNode.GraphKernel>, IMsgHandler<Vector3>
Methods
HandleMessage(MessageContext, Vector3)
Declaration
public void HandleMessage(in MessageContext ctx, in Vector3 msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Vector3 | msg |