Class PositionAnimator | Data Flow Graph | 0.16.0-preview.3
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    Class PositionAnimator

    Inheritance
    Object
    NodeDefinition
    SimulationNodeDefinition<PositionAnimator.SimPorts>
    SimulationKernelNodeDefinition<PositionAnimator.SimPorts, PositionAnimator.KernelDefs>
    NodeDefinition<PositionAnimator.NodeData, PositionAnimator.SimPorts, PositionAnimator.KernelData, PositionAnimator.KernelDefs, PositionAnimator.GraphKernel>
    PositionAnimator
    Inherited Members
    NodeDefinition<PositionAnimator.NodeData, PositionAnimator.SimPorts, PositionAnimator.KernelData, PositionAnimator.KernelDefs, PositionAnimator.GraphKernel>.GetNodeData(NodeHandle)
    NodeDefinition<PositionAnimator.NodeData, PositionAnimator.SimPorts, PositionAnimator.KernelData, PositionAnimator.KernelDefs, PositionAnimator.GraphKernel>.GetKernelData(NodeHandle)
    SimulationKernelNodeDefinition<PositionAnimator.SimPorts, PositionAnimator.KernelDefs>.KernelPorts
    SimulationNodeDefinition<PositionAnimator.SimPorts>.SimulationPorts
    NodeDefinition.Set
    NodeDefinition.Init(InitContext)
    NodeDefinition.Destroy(DestroyContext)
    NodeDefinition.Dispose()
    NodeDefinition.HasStaticPortDescription
    NodeDefinition.GetStaticPortDescription()
    NodeDefinition.GetPortDescription(NodeHandle)
    NodeDefinition.EmitMessage<T, TNodeDefinition>(NodeHandle, MessageOutput<TNodeDefinition, T>, T)
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: Unity.DataFlowGraph.Examples.RenderGraph
    Syntax
    public class PositionAnimator : NodeDefinition<PositionAnimator.NodeData, PositionAnimator.SimPorts, PositionAnimator.KernelData, PositionAnimator.KernelDefs, PositionAnimator.GraphKernel>, IMsgHandler<float>, IMsgHandler<float3>

    Methods

    HandleMessage(MessageContext, Single)

    Declaration
    public void HandleMessage(in MessageContext ctx, in float msg)
    Parameters
    Type Name Description
    MessageContext ctx
    Single msg
    Implements
    IMsgHandler<TMsg>.HandleMessage(MessageContext, TMsg)

    HandleMessage(MessageContext, float3)

    Declaration
    public void HandleMessage(in MessageContext ctx, in float3 msg)
    Parameters
    Type Name Description
    MessageContext ctx
    float3 msg
    Implements
    IMsgHandler<TMsg>.HandleMessage(MessageContext, TMsg)

    OnUpdate(UpdateContext)

    Declaration
    protected override void OnUpdate(in UpdateContext ctx)
    Parameters
    Type Name Description
    UpdateContext ctx
    Overrides
    NodeDefinition.OnUpdate(UpdateContext)
    In This Article
    • Methods
      • HandleMessage(MessageContext, Single)
      • HandleMessage(MessageContext, float3)
      • OnUpdate(UpdateContext)
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