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    Class ZipPathChangeAction

    Represents the event sent at the end of the zipping process

    Inheritance
    object
    PublisherAction
    ZipPathChangeAction
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Play.Publisher.Editor
    Assembly: Unity.Play.Publisher.Editor.dll
    Syntax
    public class ZipPathChangeAction : PublisherAction
    Remarks

    Dispatch this action when the zipping process ends

    Fields

    zipPath

    Path of the zipped build

    Declaration
    public string zipPath
    Field Value
    Type Description
    string
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