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    Delegate Middleware<State>

    Defines the structure of a method that can be called in order to alter the state of the application

    Namespace: Unity.Play.Publisher.Editor
    Assembly: Unity.Play.Publisher.Editor.dll
    Syntax
    public delegate Func<Dispatcher, Dispatcher> Middleware<State>(Store<State> store)
    Parameters
    Type Name Description
    Store<State> store
    Returns
    Type Description
    Func<Dispatcher, Dispatcher>
    Type Parameters
    Name Description
    State
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