Class GameplayPropertyDefinition
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: Unity.Compositor.Hybrid
Syntax
[CreateAssetMenu(fileName = "GameplayPropertyDefinition", menuName = "Compositor/Gameplay Property Definition", order = 333)]
public class GameplayPropertyDefinition : ScriptableObject
Fields
PropertyBags
Declaration
public List<GameplayPropertyBag> PropertyBags
Field Value
Type | Description |
---|---|
List<GameplayPropertyBag> |
Methods
OnValidate()
Declaration
public void OnValidate()