Class MultipleInputsOutputsNodes
Inheritance
SimulationKernelNodeDefinition<MultipleInputsOutputsNodes.MySimPorts, MultipleInputsOutputsNodes.MyKernelPorts>
NodeDefinition<MultipleInputsOutputsNodes.MyData, MultipleInputsOutputsNodes.MySimPorts, MultipleInputsOutputsNodes.MyKernelData, MultipleInputsOutputsNodes.MyKernelPorts, MultipleInputsOutputsNodes.MyKernel>
MultipleInputsOutputsNodes
Inherited Members
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Namespace: Unity.Compositor.Editor.Tests
Syntax
public class MultipleInputsOutputsNodes : NodeDefinition<MultipleInputsOutputsNodes.MyData, MultipleInputsOutputsNodes.MySimPorts, MultipleInputsOutputsNodes.MyKernelData, MultipleInputsOutputsNodes.MyKernelPorts, MultipleInputsOutputsNodes.MyKernel>, IMsgHandler<float>
Methods
HandleMessage(MessageContext, Single)
Declaration
public void HandleMessage(in MessageContext ctx, in float msg)
Parameters
Type | Name | Description |
---|---|---|
MessageContext | ctx | |
Single | msg |