Class SimpleBlendTree1DNode
Inheritance
SimpleBlendTree1DNode
Inherited Members
Unity.DataFlowGraph.NodeDefinition.BaseTraits
Syntax
public class SimpleBlendTree1DNode : NodeDefinition<SimpleBlendTree1DNode.NodeData, SimpleBlendTree1DNode.MessagePorts, SimpleBlendTree1DNode.KernelData, SimpleBlendTree1DNode.DataPorts, SimpleBlendTree1DNode.Kernel>, IRigContextHandler, ITaskPortMsgHandler<IRigContextHandler, Rig>, ITaskPort<IRigContextHandler>, IMsgHandler<Rig>, IMsgHandler<BlobAssetReference<BlendTree1D>>, IMsgHandler<float>
Methods
Destroy(DestroyContext)
Declaration
protected override void Destroy(DestroyContext ctx)
Parameters
Overrides
GetPort(NodeHandle)
Declaration
public InputPortID GetPort(NodeHandle handle)
Parameters
Returns
Implements
HandleMessage(MessageContext, Single)
Declaration
public void HandleMessage(in MessageContext ctx, in float msg)
Parameters
Implements
HandleMessage(MessageContext, Rig)
Declaration
public void HandleMessage(in MessageContext ctx, in Rig msg)
Parameters
Implements
HandleMessage(MessageContext, BlobAssetReference<BlendTree1D>)
Declaration
public void HandleMessage(in MessageContext ctx, in BlobAssetReference<BlendTree1D> msg)
Parameters
Implements
Init(InitContext)
Declaration
protected override void Init(InitContext ctx)
Parameters
Overrides