Struct ComponentDataReaderNode<T>.Ports
Namespace: Unity.Compositor
Syntax
public struct Ports : ISimulationPortDefinition
Fields
EntityContext
Declaration
public MessageInput<ComponentDataReaderNode<T>, EntityContext> EntityContext
Field Value
| Type | Description |
|---|---|
| MessageInput<ComponentDataReaderNode<T>, EntityContext> |
Value
Declaration
public MessageOutput<ComponentDataReaderNode<T>, T> Value
Field Value
| Type | Description |
|---|---|
| MessageOutput<ComponentDataReaderNode<T>, T> |