Class ComponentDataReaderNode<T> | Compositor | 0.4.0-preview.1
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    Class ComponentDataReaderNode<T>

    Inheritance
    Object
    ComponentDataReaderNode<T>
    Namespace: Unity.Compositor
    Syntax
    public class ComponentDataReaderNode<T> : NodeDefinition<ComponentDataReaderNode<T>.Data, ComponentDataReaderNode<T>.Ports>, IEntityContextHandler, ITaskPortMsgHandler<IEntityContextHandler, EntityContext> where T : struct, IComponentData
    Type Parameters
    Name Description
    T

    Methods

    GetPort(NodeHandle)

    Declaration
    public InputPortID GetPort(NodeHandle handle)
    Parameters
    Type Name Description
    NodeHandle handle
    Returns
    Type Description
    InputPortID

    HandleMessage(MessageContext, EntityContext)

    Declaration
    public void HandleMessage(in MessageContext ctx, in EntityContext msg)
    Parameters
    Type Name Description
    MessageContext ctx
    EntityContext msg

    OnUpdate(UpdateContext)

    Declaration
    protected override void OnUpdate(in UpdateContext ctx)
    Parameters
    Type Name Description
    UpdateContext ctx
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