{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method Write | Collections | 2.3.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method Write

    Write<T>(ref T, ref int, Rune)

    Writes a Unicode.Rune at an index of this string. Increments the index to the position of the next character.

    Declaration
    public static FormatError Write<T>(this ref T fs, ref int index, Unicode.Rune rune) where T : unmanaged, INativeList<byte>, IUTF8Bytes
    Parameters
    Type Name Description
    T fs

    A string to modify.

    int index

    A reference to an index in bytes (not characters). Incremented by 1 to 4 depending upon the UTF-8 encoded size of the character written.

    Unicode.Rune rune

    A rune to write to the string, encoded as UTF-8.

    Returns
    Type Description
    FormatError

    FormatError.None if successful. Returns FormatError.Overflow if the index is invalid or if there is not enough space to store the encoded rune.

    Type Parameters
    Name Description
    T

    A string type.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)