Struct Unicode.Rune
Representation of a Unicode character as a code point.
Namespace: Unity.Collections
Assembly: solution.dll
Syntax
public struct Unicode.Rune
  Constructors
| Name | Description | 
|---|---|
| Rune(int) | Initializes and returns an instance of Rune.  | 
      
Fields
| Name | Description | 
|---|---|
| value | The code point.  | 
      
Methods
| Name | Description | 
|---|---|
| Equals(object) | Returns true if the value stored in this Rune is equal to an object.  | 
      
| GetHashCode() | A hash used for comparisons.  | 
      
| IsDigit(Rune) | Returns true if a rune is a numerical digit character.  | 
      
| LengthInUtf8Bytes() | Returns the number of bytes required to encode this rune as UTF-8.  | 
      
Operators
| Name | Description | 
|---|---|
| operator ==(Rune, Rune) | Evaluates if one is equal to the other.  | 
      
| implicit operator Rune(char) | Returns a rune.  | 
      
| operator !=(Rune, Rune) | Evaluates if one is not equal to the other.  |