Struct NativeParallelHashMap<TKey, TValue>.ParallelWriter
A parallel writer for a NativeParallelHashMap.
Namespace: Unity.Collections
Assembly: Unity.Collections.dll
Syntax
[NativeContainer]
[NativeContainerIsAtomicWriteOnly]
public struct NativeParallelHashMap<TKey, TValue>.ParallelWriter
Remarks
Use AsParallelWriter() to create a parallel writer for a NativeParallelHashMap.
Properties
Capacity
The number of key-value pairs that fit in the current allocation.
Declaration
public readonly int Capacity { get; }
Property Value
Type | Description |
---|---|
int | The number of key-value pairs that fit in the current allocation. |
ThreadIndex
Returns the index of the current thread.
Declaration
public int ThreadIndex { get; }
Property Value
Type | Description |
---|---|
int | The index of the current thread. |
Remarks
In a job, each thread gets its own copy of the ParallelWriter struct, and the job system assigns each copy the index of its thread.
m_ThreadIndex
**Obsolete. Use ThreadIndex instead.
Declaration
[Obsolete("'m_ThreadIndex' has been deprecated; use 'ThreadIndex' instead. (UnityUpgradable) -> ThreadIndex")]
public int m_ThreadIndex { get; }
Property Value
Type | Description |
---|---|
int |
Methods
TryAdd(TKey, TValue)
Adds a new key-value pair.
Declaration
public bool TryAdd(TKey key, TValue item)
Parameters
Type | Name | Description |
---|---|---|
TKey | key | The key to add. |
TValue | item | The value to add. |
Returns
Type | Description |
---|---|
bool | True if the key-value pair was added. |
Remarks
If the key is already present, this method returns false without modifying this hash map.