Struct UnsafePtrList | Collections | 0.6.0-preview.9
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    Struct UnsafePtrList

    An unmanaged, resizable list, without any thread safety check features.

    Namespace: Unity.Collections.LowLevel.Unsafe
    Syntax
    public struct UnsafePtrList : IDisposable

    Constructors

    UnsafePtrList(Int32, Allocator, NativeArrayOptions)

    Constructs a new list using the specified type of memory allocation.

    Declaration
    public UnsafePtrList(int initialCapacity, Allocator allocator, NativeArrayOptions options = null)
    Parameters
    Type Name Description
    Int32 initialCapacity
    Allocator allocator

    A member of the Unity.Collections.Allocator enumeration.

    NativeArrayOptions options

    Memory should be cleared on allocation or left uninitialized.

    Remarks

    The list initially has a capacity of one. To avoid reallocating memory for the list, specify sufficient capacity up front.

    UnsafePtrList(Void**, Int32)

    Constructs list as view into memory.

    Declaration
    public UnsafePtrList(void **ptr, int length)
    Parameters
    Type Name Description
    Void** ptr
    Int32 length

    Fields

    Allocator

    Declaration
    public readonly Allocator Allocator
    Field Value
    Type Description
    Allocator

    Capacity

    Declaration
    public readonly int Capacity
    Field Value
    Type Description
    Int32

    Length

    Declaration
    public readonly int Length
    Field Value
    Type Description
    Int32

    Ptr

    Declaration
    public readonly void **Ptr
    Field Value
    Type Description
    Void**

    Properties

    IsCreated

    Reports whether memory for the container is allocated.

    Declaration
    public bool IsCreated { get; }
    Property Value
    Type Description
    Boolean

    True if this container object's internal storage has been allocated.

    Remarks

    Note that the container storage is not created if you use the default constructor. You must specify at least an allocation type to construct a usable container.

    Methods

    Add(Void*)

    Adds an element to the list.

    Declaration
    public void Add(void *value)
    Parameters
    Type Name Description
    Void* value

    The struct to be added at the end of the list.

    AddNoResize(Void*)

    Adds an element to the list.

    Declaration
    public void AddNoResize(void *value)
    Parameters
    Type Name Description
    Void* value

    The value to be added at the end of the list.

    Remarks

    If the list has reached its current capacity, internal array won't be resized, and exception will be thrown.

    AddRange(UnsafePtrList)

    Adds the elements of a UnsafePtrList to this list.

    Declaration
    public void AddRange(UnsafePtrList list)
    Parameters
    Type Name Description
    UnsafePtrList list

    The items to add.

    AddRangeNoResize(Void**, Int32)

    Adds elements from a buffer to this list.

    Declaration
    public void AddRangeNoResize(void **ptr, int length)
    Parameters
    Type Name Description
    Void** ptr

    A pointer to the buffer.

    Int32 length

    The number of elements to add to the list.

    Remarks

    If the list has reached its current capacity, internal array won't be resized, and exception will be thrown.

    AddRangeNoResize(UnsafePtrList)

    Adds elements from a list to this list.

    Declaration
    public void AddRangeNoResize(UnsafePtrList list)
    Parameters
    Type Name Description
    UnsafePtrList list
    Remarks

    If the list has reached its current capacity, internal array won't be resized, and exception will be thrown.

    AsParallelReader()

    Returns parallel reader instance.

    Declaration
    public UnsafePtrList.ParallelReader AsParallelReader()
    Returns
    Type Description
    UnsafePtrList.ParallelReader

    AsParallelWriter()

    Returns parallel writer instance.

    Declaration
    public UnsafePtrList.ParallelWriter AsParallelWriter()
    Returns
    Type Description
    UnsafePtrList.ParallelWriter

    Clear()

    Clears the list.

    Declaration
    public void Clear()
    Remarks

    List Capacity remains unchanged.

    Contains(Void*)

    Determines whether an element is in the list.

    Declaration
    public bool Contains(void *value)
    Parameters
    Type Name Description
    Void* value
    Returns
    Type Description
    Boolean

    True, if element is found.

    Create(Int32, Allocator, NativeArrayOptions)

    Creates a new list with the specified initial capacity and type of memory allocation.

    Declaration
    public static UnsafePtrList*Create(int initialCapacity, Allocator allocator, NativeArrayOptions options = null)
    Parameters
    Type Name Description
    Int32 initialCapacity

    The initial capacity of the list. If the list grows larger than its capacity, the internal array is copied to a new, larger array.

    Allocator allocator

    A member of the Unity.Collections.Allocator enumeration.

    NativeArrayOptions options

    Memory should be cleared on allocation or left uninitialized.

    Returns
    Type Description
    UnsafePtrList*

    Create(Void**, Int32)

    Declaration
    public static UnsafePtrList*Create(void **ptr, int length)
    Parameters
    Type Name Description
    Void** ptr
    Int32 length
    Returns
    Type Description
    UnsafePtrList*

    Destroy(UnsafePtrList*)

    Destroys list.

    Declaration
    public static void Destroy(UnsafePtrList*listData)
    Parameters
    Type Name Description
    UnsafePtrList* listData

    Dispose()

    Disposes of this container and deallocates its memory immediately.

    Declaration
    public void Dispose()

    Dispose(JobHandle)

    Safely disposes of this container and deallocates its memory when the jobs that use it have completed.

    Declaration
    public JobHandle Dispose(JobHandle inputDeps)
    Parameters
    Type Name Description
    JobHandle inputDeps

    The job handle or handles for any scheduled jobs that use this container.

    Returns
    Type Description
    JobHandle

    A new job handle containing the prior handles as well as the handle for the job that deletes the container.

    Remarks

    You can call this function dispose of the container immediately after scheduling the job. Pass the JobHandle returned by the Job.Schedule method using the jobHandle parameter so the job scheduler can dispose the container after all jobs using it have run.

    IndexOf(Void*)

    Searches for the specified element in list.

    Declaration
    public int IndexOf(void *value)
    Parameters
    Type Name Description
    Void* value
    Returns
    Type Description
    Int32

    The zero-based index of the first occurrence element if found, otherwise returns -1.

    RemoveAtSwapBack(Int32)

    Truncates the list by replacing the item at the specified index with the last item in the list. The list is shortened by one.

    Declaration
    public void RemoveAtSwapBack(int index)
    Parameters
    Type Name Description
    Int32 index

    The index of the item to delete.

    RemoveRangeSwapBack(Int32, Int32)

    Truncates the list by replacing the item at the specified index range with the items from the end the list. The list is shortened by number of elements in range.

    Declaration
    public void RemoveRangeSwapBack(int begin, int end)
    Parameters
    Type Name Description
    Int32 begin

    The first index of the item to delete.

    Int32 end

    The last index of the item to delete.

    Resize(Int32, NativeArrayOptions)

    Changes the list length, resizing if necessary.

    Declaration
    public void Resize(int length, NativeArrayOptions options = null)
    Parameters
    Type Name Description
    Int32 length

    The new length of the list.

    NativeArrayOptions options

    Memory should be cleared on allocation or left uninitialized.

    SetCapacity(Int32)

    Set the number of items that can fit in the list.

    Declaration
    public void SetCapacity(int capacity)
    Parameters
    Type Name Description
    Int32 capacity

    The number of items that the list can hold before it resizes its internal storage.

    TrimExcess()

    Sets the capacity to the actual number of elements in the container.

    Declaration
    public void TrimExcess()

    Extension Methods

    JobNativeMultiHashMapVisitKeyValue.Schedule<TJob, TKey, TValue>(TJob, NativeMultiHashMap<TKey, TValue>, Int32, JobHandle)
    JobNativeMultiHashMapVisitKeyMutableValue.Schedule<TJob, TKey, TValue>(TJob, NativeMultiHashMap<TKey, TValue>, Int32, JobHandle)
    JobUnsafeMultiHashMapVisitKeyValue.Schedule<TJob, TKey, TValue>(TJob, UnsafeMultiHashMap<TKey, TValue>, Int32, JobHandle)
    JobUnsafeMultiHashMapVisitKeyMutableValue.Schedule<TJob, TKey, TValue>(TJob, UnsafeMultiHashMap<TKey, TValue>, Int32, JobHandle)
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