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    Struct Color

    Linear RGB color without alpha channel.

    Implements
    IEquatable<Color>
    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Gltfast.Objects
    Assembly: Unity.Cloud.Gltfast.dll
    Syntax
    public struct Color : IEquatable<Color>

    Constructors

    Color(float, float, float)

    Creates a new Color.

    Declaration
    public Color(float r, float g, float b)
    Parameters
    Type Name Description
    float r

    Red component.

    float g

    Green component.

    float b

    Blue component.

    Properties

    B

    Blue component.

    Declaration
    public float B { readonly get; set; }
    Property Value
    Type Description
    float

    Black

    Opaque black color (0, 0, 0).

    Declaration
    public static Color Black { get; }
    Property Value
    Type Description
    Color

    G

    Green component.

    Declaration
    public float G { readonly get; set; }
    Property Value
    Type Description
    float

    MaxColorComponent

    Returns the maximum color component value: Max(r,g,b).

    Declaration
    [JsonIgnore]
    public float MaxColorComponent { get; }
    Property Value
    Type Description
    float

    R

    Red component.

    Declaration
    public float R { readonly get; set; }
    Property Value
    Type Description
    float

    White

    Opaque white color (1, 1, 1).

    Declaration
    public static Color White { get; }
    Property Value
    Type Description
    Color

    Methods

    Equals(object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj
    Returns
    Type Description
    bool
    Overrides
    ValueType.Equals(object)

    Equals(Color)

    Declaration
    public bool Equals(Color other)
    Parameters
    Type Name Description
    Color other
    Returns
    Type Description
    bool

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    Operators

    operator ==(Color, Color)

    Component-wise equality with floating point tolerance of epsilon.

    Declaration
    public static bool operator ==(Color a, Color b)
    Parameters
    Type Name Description
    Color a

    First color.

    Color b

    Second color.

    Returns
    Type Description
    bool

    True if all components match within tolerance.

    implicit operator Color(Color)

    Implicit conversion to Color. Alpha defaults to 1.

    Declaration
    public static implicit operator Color(Color c)
    Parameters
    Type Name Description
    Color c

    Source color.

    Returns
    Type Description
    Color

    Unity Color.

    implicit operator Color(Color)

    Implicit conversion from Color. Alpha is dropped.

    Declaration
    public static implicit operator Color(Color c)
    Parameters
    Type Name Description
    Color c

    Source color.

    Returns
    Type Description
    Color

    glTF Color.

    operator !=(Color, Color)

    Component-wise inequality with floating point tolerance of epsilon.

    Declaration
    public static bool operator !=(Color a, Color b)
    Parameters
    Type Name Description
    Color a

    First color.

    Color b

    Second color.

    Returns
    Type Description
    bool

    True if any component differs beyond tolerance.

    Implements

    IEquatable<T>
    In This Article
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