Enum NameImportMethod
Defines how node names are created
Namespace: Unity.Cloud.Gltfast
Assembly: Unity.Cloud.Gltfast.dll
Syntax
[MovedFrom(true, "GLTFast", "glTFast", null)]
public enum NameImportMethod
Fields
| Name | Description |
|---|---|
| Original | Use original node names, passing null to CreateNode(uint, uint?, double3, double4, double3, string) for a node without one. |
| OriginalUnique | Identical to Original, but names are made unique (within their hierarchical position) by supplementing a continuous number. This is required for correct animation target lookup and import continuity. |