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    Enum NameImportMethod

    Defines how node names are created

    Namespace: Unity.Cloud.Gltfast
    Assembly: Unity.Cloud.Gltfast.dll
    Syntax
    [MovedFrom(true, "GLTFast", "glTFast", null)]
    public enum NameImportMethod

    Fields

    Name Description
    Original

    Use original node names, passing null to CreateNode(uint, uint?, double3, double4, double3, string) for a node without one.

    OriginalUnique

    Identical to Original, but names are made unique (within their hierarchical position) by supplementing a continuous number. This is required for correct animation target lookup and import continuity.

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