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    Class Texture

    A texture is defined by an image and a sampler.

    Inheritance
    object
    NamedObject
    TextureBase
    TextureBase<TextureExtensions>
    Texture
    Inherited Members
    TextureBase<TextureExtensions>.extensions
    TextureBase<TextureExtensions>.Extensions
    TextureBase.sampler
    TextureBase.source
    TextureBase.GetImageIndex()
    TextureBase.IsKtx
    TextureBase.Equals(object)
    TextureBase.GetHashCode()
    NamedObject.name
    object.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class Texture : TextureBase<TextureExtensions>
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