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    Class NodeBase

    An object defining the hierarchy relations and the local transform of its content.

    Inheritance
    object
    NamedObject
    NodeBase
    NodeBase<TExtensions>
    Inherited Members
    NamedObject.name
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class NodeBase : NamedObject

    Fields

    Name Description
    camera

    Camera index

    children

    The indices of this node's children.

    matrix

    A floating-point 4x4 transformation matrix stored in column-major order.

    mesh

    The index of the mesh in this node.

    rotation

    The node's unit quaternion rotation in the order (x, y, z, w), where w is the scalar.

    scale

    The node's non-uniform scale.

    skin

    The index of the skin (in Skins referenced by this node.

    translation

    The node's translation.

    Properties

    Name Description
    Extensions

    Node extensions

    Methods

    Name Description
    JsonUtilityCleanup()

    Cleans up invalid parsing artifacts created by GltfJsonUtilityParser. If you inherit a custom Node class (for use with GltfImport.LoadWithCustomSchema<T>(string,ImportSettings,System.Threading.CancellationToken) ) you can override this method to perform sanity checks on the deserialized, custom properties.

    Extension Methods

    NodeExtension.GetTransform(NodeBase, out Vector3, out Quaternion, out Vector3)
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