{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class NodeBase<TExtensions> | Unity glTFast | 6.0.1
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class NodeBase<TExtensions>

    An object defining the hierarchy relations and the local transform of its content.

    Inheritance
    object
    NamedObject
    NodeBase
    NodeBase<TExtensions>
    Node
    Node
    Inherited Members
    NodeBase.children
    NodeBase.mesh
    NodeBase.matrix
    NodeBase.rotation
    NodeBase.scale
    NodeBase.translation
    NodeBase.skin
    NodeBase.camera
    NodeBase.JsonUtilityCleanup()
    NamedObject.name
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: GLTFast.Schema
    Assembly: solution.dll
    Syntax
    [Serializable]
    public abstract class NodeBase<TExtensions> : NodeBase where TExtensions : NodeExtensions
    Type Parameters
    Name Description
    TExtensions

    Node extensions type

    Fields

    Name Description
    extensions

    Node extensions

    Properties

    Name Description
    Extensions

    Node extensions

    Extension Methods

    NodeExtension.GetTransform(NodeBase, out Vector3, out Quaternion, out Vector3)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)