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    Enum NameImportMethod

    Defines how node names are created

    Namespace: GLTFast
    Assembly: solution.dll
    Syntax
    public enum NameImportMethod

    Fields

    Name Description
    Original

    Use original node names. Fallback to mesh's name (if present) Fallback to "Node_<index>" as last resort.

    OriginalUnique

    Identical to Original, but names are made unique (within their hierarchical position) by supplementing a continuous number. This is required for correct animation target lookup and import continuity.

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