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    Method GenerateMaterial

    GenerateMaterial(MaterialBase, IGltfReadable, bool)

    Converts a glTF material into a Unity Material. gltfMaterial might reference textures, which can be queried from gltf.

    Declaration
    Material GenerateMaterial(MaterialBase gltfMaterial, IGltfReadable gltf, bool pointsSupport = false)
    Parameters
    Type Name Description
    MaterialBase gltfMaterial

    Source glTF material

    IGltfReadable gltf

    Interface to a loaded glTF's resources (e.g. textures)

    bool pointsSupport

    If true, material has to support meshes with points topology.

    Returns
    Type Description
    Material

    Generated Unity Material

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