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    Struct AssetId

    This struct holds information about asset identifier.

    Inherited Members
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Common
    Assembly: Unity.Cloud.Common.dll
    Syntax
    public readonly struct AssetId

    Constructors

    AssetId(Guid)

    Returns a AssetId using a Guid.

    Declaration
    public AssetId(Guid value)
    Parameters
    Type Name Description
    Guid value

    The guid representing the asset identifier

    AssetId(string)

    Returns a AssetId using a string.

    Declaration
    public AssetId(string value)
    Parameters
    Type Name Description
    string value

    The string representing the asset identifier

    Fields

    None

    Return the value of an identifier representing an invalid asset id

    Declaration
    public static readonly AssetId None
    Field Value
    Type Description
    AssetId

    Methods

    Equals(object)

    Validate obj is a AssetId instance and have the same values as this instance.

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    object obj

    Compare the values with this instance.

    Returns
    Type Description
    bool

    true if both instance have the same values; false otherwise.

    Overrides
    ValueType.Equals(object)

    Equals(AssetId)

    Returns whether two AssetId objects are equals.

    Declaration
    public bool Equals(AssetId other)
    Parameters
    Type Name Description
    AssetId other
    Returns
    Type Description
    bool

    true if both instance have the same values; false otherwise.

    GetHashCode()

    Compute a hash code for the object.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int

    A hash code for the current object.

    Overrides
    ValueType.GetHashCode()
    Remarks
    • You should not assume that equal hash codes imply object equality.
    • You should never persist or use a hash code outside the application domain in which it was created, because the same object may hash differently across application domains, processes, and platforms.

    ToString()

    Get the string representation of this AssetId.

    Declaration
    public override string ToString()
    Returns
    Type Description
    string

    The string result.

    Overrides
    ValueType.ToString()

    Operators

    operator ==(AssetId, AssetId)

    Get if two AssetId represent the same.

    Declaration
    public static bool operator ==(AssetId left, AssetId right)
    Parameters
    Type Name Description
    AssetId left

    Compare with this first instance.

    AssetId right

    Compare with this other instance.

    Returns
    Type Description
    bool

    true if both instances represent the same; false otherwise.

    explicit operator string(AssetId)

    Explicitly cast a AssetId to a string>

    Declaration
    public static explicit operator string(AssetId aId)
    Parameters
    Type Name Description
    AssetId aId

    Object to cast

    Returns
    Type Description
    string

    The resulting string

    operator !=(AssetId, AssetId)

    Get if two AssetId does not represent the same.

    Declaration
    public static bool operator !=(AssetId left, AssetId right)
    Parameters
    Type Name Description
    AssetId left

    Compare with this first instance.

    AssetId right

    Compare with this other instance.

    Returns
    Type Description
    bool

    true if both instances are not the same; false if both instances are the same.

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