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    Struct RetryQueuedProgress

    Contains information about a RetryQueue event, when using ExecuteAsync<T>(IRetryPolicy.RetriedOperation<T>, IRetryPolicy.ShouldRetryChecker<T>, CancellationToken, IProgress<RetryQueuedProgress>) or its additional extensions.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Cloud.Common
    Syntax
    public readonly struct RetryQueuedProgress

    Constructors

    RetryQueuedProgress(Int32, TimeSpan)

    Creates a RetryQueuedProgress.

    Declaration
    public RetryQueuedProgress(int count, TimeSpan delay)
    Parameters
    Type Name Description
    Int32 count

    The number of retries since the first attempt.

    TimeSpan delay

    The delay that will be awaited before next attempt.

    Properties

    DelayUntilNextTry

    The delay that will be awaited before next attempt.

    Declaration
    public readonly TimeSpan DelayUntilNextTry { get; }
    Property Value
    Type Description
    TimeSpan

    RetryCount

    The number of retries since the first attempt.

    Declaration
    public readonly int RetryCount { get; }
    Property Value
    Type Description
    Int32
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