docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct ThreadsCountByTargetResult

    Represents the result of treads count per target

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Unity.Cloud.Collaboration.Models.Threads
    Assembly: Unity.Cloud.Collaboration.dll
    Syntax
    public readonly struct ThreadsCountByTargetResult

    Constructors

    ThreadsCountByTargetResult(List<KeyValuePair<string, long>>)

    Initializes a new instance of the ThreadsCountByTargetResult struct.

    Declaration
    public ThreadsCountByTargetResult(List<KeyValuePair<string, long>> targets = null)
    Parameters
    Type Name Description
    List<KeyValuePair<string, long>> targets

    A list with threads count data

    Fields

    Targets

    A list of targets and corresponding threads count

    Declaration
    public readonly IReadOnlyList<KeyValuePair<string, long>> Targets
    Field Value
    Type Description
    IReadOnlyList<KeyValuePair<string, long>>
    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)