Struct ScreenComposerSettings.DeadZoneSettings
Settings for DeadZone, which is an area within which the camera will not adjust itself.
Inherited Members
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
[Serializable]
public struct ScreenComposerSettings.DeadZoneSettings
Fields
Enabled
Enables the Dead Zone settings
Declaration
public bool Enabled
Field Value
Type | Description |
---|---|
bool |
Size
The camera will not adjust if the target is within this range of the screen position.
Full screen size is 1.
Declaration
[Tooltip("The camera will not adjust if the target is within this range of the screen position. Full screen size is 1.")]
public Vector2 Size
Field Value
Type | Description |
---|---|
Vector2 |