Class InputAxisControllerBase<T>.Controller
Each discovered axis will get a Controller to drive it in Update().
Inherited Members
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
[Serializable]
public class InputAxisControllerBase<T>.Controller
Fields
Driver
Drives the input axis value based on input value
Declaration
public DefaultInputAxisDriver Driver
Field Value
| Type | Description |
|---|---|
| DefaultInputAxisDriver |
Enabled
When enabled, this controller will drive the input axis.
Declaration
[Tooltip("When enabled, this controller will drive the input axis")]
public bool Enabled
Field Value
| Type | Description |
|---|---|
| bool |
Input
The input axis reader to read the value from the user
Declaration
public T Input
Field Value
| Type | Description |
|---|---|
| T |
InputValue
The current value of the input
Declaration
public float InputValue
Field Value
| Type | Description |
|---|---|
| float |
Name
Identifies this axis in the inspector
Declaration
[HideInInspector]
public string Name
Field Value
| Type | Description |
|---|---|
| string |
Owner
Identifies this owner of the axis controlled by this controller
Declaration
[HideInInspector]
public Object Owner
Field Value
| Type | Description |
|---|---|
| Object |