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    Enum CinemachineTriggerAction.ActionSettings.ActionModes

    What action to take

    Namespace: Unity.Cinemachine
    Assembly: Unity.Cinemachine.dll
    Syntax
    public enum CinemachineTriggerAction.ActionSettings.ActionModes

    Fields

    Name Description
    Activate

    Activate the target GameObject

    Deactivate

    Deactivate target GameObject

    Disable

    Disable a component

    Enable

    Enable a component

    EventOnly

    Use the event only

    Play

    Start animation on target

    PriorityBoost

    Boost priority of virtual camera target

    Stop

    Stop animation on target

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