Enum CinemachineSplineDolly.RotationMode
Different ways to set the camera's up vector
Namespace: Unity.Cinemachine
Assembly: Unity.Cinemachine.dll
Syntax
public enum CinemachineSplineDolly.RotationMode
Fields
| Name | Description |
|---|---|
| Default | Leave the camera's up vector alone. It will be set according to the Brain's WorldUp. |
| FollowTarget | Take the up vector from the Follow target's up vector |
| FollowTargetNoRoll | Take the up vector from the Follow target's up vector, but with the roll zeroed out |
| Spline | Take the up vector from the spline's up vector at the current point |
| SplineNoRoll | Take the up vector from the spline's up vector at the current point, but with the roll zeroed out |